Date: 4th semester (2016) @ Game Design, HTW Berlin
Duration: 3 weeks gamejam
Team: Brett Ayo, David Witzgall, Zwi Zausch
Coaches: Prof. Susanne Brandhorst, Prof. Thomas Bremer
Technology: Unreal Engine 4 - Blueprints Visual Scripting, Adobe Photoshop, 3D Software
Constraints: Create a game, controlled with a real bicycle using sensors and other toolkits.

My Part:
Game Design | Game System Design | Level Design | Programming |  Interaction Design |
Visual Development | Assistant 3D Art

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