Working on a VR project in Unreal 4 in a company that wants to profile itself in a new industry. The project in process right now is vrxcity, an adult entertainment game. Teamsize is 20+ people where of designers and programmers.
As a Technical Designer I am trying to melt both sections together and creating a nice technical design for the whole experience. Researching and implementing new ways of human interactivity in VR, while creating build processes, pipeline structures, user experience and workflows.
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