Date: 3rd semester (2015/2016) @ Game Design, HTW Berlin
Duration: 2.5 months
Team: Morten Newe, Friedrich Schadow, David Witzgall
Coaches: Prof. Susanne Brandhorst, Prof. Thomas Bremer, Sven Gorholt
Technology: Unreal Engine 4 - Blueprints Visual Scripting, Adobe Photoshop, 3D Software
Constraints: First 3D based Unreal Engine 4 game. "12 Objects"
My Part:
Game Design | Game System Design | Level Design | Assistant Programming | 3D Art | Visual Development
Plato Walkthrough
Workflow
Visual Development Stages
Game Space 2016 @ HTW Berlin